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This blog will be filled with ramblings about research, development and some pointless trivia, all related to the computer and video games world.

The author is a PhD student in Game Technology at TU Delft university, in the Netherlands. He is working on semantic modelling and adaptive gameplay in the Computer Graphics and CAD group.

The author will be trying to keep up with all the new and shiny game technology that the academia, the industry and even the players throw at him.

emails go into : gaminglab (dot) blog (at) gmail (dot) com

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